Nahla and Friends (a Blue Rose campaign)
The Theocracy of Jarzon
The theocracy of Jarzon suffered during the Shadow Wars and the Great Rebellion. Much of their
land is now barren, growing only scrub and a few hearty weeds, useless to any large animal except for tough goats. Jarzon also contains dangerous magical ruins and the theocracy is bordered on the south by the dread Shadow Barrens. As a result, this bleak land has
bred a hardy and often harsh people.
Jarzon owes much of its survival to its religion, known as the Church of the Pure Light, or the Purist faith. This religion was born in the oppression of the Shadow Wars, nurtured by believers in secret prayer gatherings around fires in caves and basements. The central god of the Purist doctrine is Leonoth, who embodies Jarzoni ideals of hard work, perseverance, faith, and family. Maurenna, the Summer Queen, is relegated to a secondary role as Leonoth’s consort, and generally the Primordials are considered figures of a mythic past, rather than the present. The gods of Light are their rightful successors. Like Maurenna, women have a supporting
role in Jarzoni culture, which is patriarchal.
People: Citizens or refugees of a rigid theocracy, Jarzoni quickly learn to control their outward emotions so as not to slight Purist priests, who teach their doctrine to every Jarzoni child. Jarzoni are generally light skinned and sometimes freckled. Brown, blond, and red hair are common, and redheaded Jarzoni often possess arcane talents (making it a mark of pride or shame, depending on one’s perspective). Brown, blue, green, and gray eyes are common.
Albinos are slightly more common in Jarzon than elsewhere, perhaps tied to some distant vata ancestry. Such pure white coloration is considered auspicious by Purist priests. Since albinos usually have arcane talent, they are often inducted into the priesthood.